Saturday, November 13, 2010

Illusion of Gaia


1994, Age 12


This game had a lot of things going for it to keep me entwined. I was most fascinated by its use of "real world" places in its setting, and when I encountered a place I did not know about (like the lost continent of Mu) I would seek to look it up and learn more about it. Something about the references to lost civilizations in human culture made the game feel particularly grounding for me.


On top of that, it had a great and varied story, and a pretty exciting transformation mechanic that served itself well for both combat and puzzle solving. It also had very lulling music, by which I mean every time I would go to my friend's house to play it while she watched, she would quickly fall asleep.

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