Thursday, February 4, 2010

Lost Woods Magic Shop

1993, Age 11

The setting of this game was taken from the Zelda for the SNES. I was that aardvark kid who sold bombs in the Dark World, and she was one of those pickle things that zapped you when you hit them. We decided to set up a venue for competition for the Magic Shop on the other side of Hyrule, and created a shop of our own in the Lost Woods (my friend's basement).

We constructed the biggest, most elaborate sheet-and-couch-cushion architectural structure of my childhood career. Hands-on creation of "buildings" is fun in and of itself, but never so much fun as a solid context.

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