Thursday, February 4, 2010

Castle RPG

2002, Age 20

This was a free-form chat RPG that I got involved in. It was memorable to me because I wanted to challenge myself, role-playing-wise, and decided to make my character a mute. Communicating purely through actions was a challenge, but a delightful one.

I found it interesting to see that some other players embraced the challenge, and worked with my character to find great story-driven ways to communicate.

Other players, however, found it frustrating, and frequently wanted to cure my muteness with magic potions and spells, just so that I could speak. They seemed befuddled to hear that, no no, I actually like this challenge...

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